Assignment for 4/12
Silver Line Alpha will be about Connor's (main character) experience during his training sessions before joining Tein.
Tein is an underground organization in the mission of searching and gathering special individuals to fight against the hidden world controlling group - Cith.
The game will consist of introducing elementary movement mechanics, platforming, collecting cubes for score, and enemy AI's to distrub player.
Would like to possibly look into cubes for power ups, last level boss, and shooting mechanics in the future.
Visuals' aim is to have a technical clean minimalist appeal while primary focusing on the gameplay and some snippets of dialogue.
This game's title for this will be Silver Line Alpha.
My aim is to create 2 levels with introducing platforming gameplay and small bits of dialogue.